Work done at LCEA as part of the «Design for Interactive Media» (DIM) MA course at Middlesex University (click to start / stop clips):
Gulliver - a prototype for use in a «near video on demand» environment where a particular feature would be broadcast say every 5 minutes. The game tries to engage the user while waiting for a programme or movie to download. 5 levels...
Iconiser - an online tool for democratically establishing a dynamic, self-regulating lexicon of icons - that could ultimately replace text. It lives through its users, for it is they that create the icons, and they that vote images in or out of the lexicon, thereby establishing through consensus a new, fluid, visual language.
Together with Roxana Saraby and Thor Magnusson.
iSpy - a prototype that tries to evaluate personality traits using projective techniques. To what extent is it possible to elicit information about a user by tracking the amount of time one looks at a particular image, visual choices, mouseclicks, etc.?
Together with Marilena Zografidi and Som Behl.